Kerbal Space Program 2 vibes… I’m suddenly less optimistic on subnautica 2.
Hmmm publisher gutting original creative team from a highly anticipated sequel. This always ends well.
To be fair, they didn’t gut the original creative team.
Max McGuire was CTO and a programmer on the original game, Ted Gill was President and a Producer on Below Zero.
Charlie Cleveland was current CEO, and the director and lead designer of the original game, so was the head of the origin creative team, and that does seem like a big loss, but no one else from the art, writing, or design teams seem to be leaving, so it’s not really a ‘gutting’ of the original creative team.
My guess (especially given how buggy Subnautica was), is that they were missing their delivery milestones so the publisher wanted to replace the organization heads and move at least Charlie Cleveland back down to a creative role, but they refused and left together.
Oh good now maybe the Subnautica developers can go independent to make a spiritual successor that isn’t called Subnautica and isn’t garbage.
Underaquaia? Seaunderia? Drownica? Or, my personal favorite: “fuck ugly giant cthulu adjacent heart attack inducer 2”
I can only imagine the new PTB are already working feverishly to add mandatory for story progression, 30+ hour combined Seatruck and Snowfox segments, a minigun which mounts to the seaglide, and mats necessary for key endgame craftables which are conveniently available exclusively through loot boxes you can earn by sending individual dev team members your nudes or earn 15 a week absolutely free with your monthly Deep Dive Club subscription
Also, from orbit the planet looks completely covered by ocean, but once you land it’s like calf high at its highest… but there are still leviathans, for some reason. Because fuck you, that’s why.
Find The Titanium 2
Jumpscare Simulator
Thalassophobia Generator
Welcome Aboard Captain. All Systems Online. 2 Underwater Boogaloo.
I mean, Thalassophobia wouldn’t be a terrible name for a video game.
Unknown Worlds was already dead anyway.
The team had already lost any chance of recreating the greatness of the first game when their sound designer made unbelievably stupid comments on social media, leaving the company no choice but to fire him.
This is very sad because I loved their stuff ever since the Natural Selection Half-life mod.
TIL, I liked the OST, but holy cow this guy’s twitter is nasty. He can get fucked.
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Great. An upper management restructuring. Capitalism does it’s thing again. Subnautica 2 will be a shitty cash grab.
At least we had the first one.
They had already hinted they wanted to make Subnautica 2 into a multiplayer co-op, and they specifically mentioned “games as a service”.
After backlash, they specified the multiplayer would be optional, and “games as a service” means long term updates, not microtransactions, which sounds suspiciously like a rollback to me…
I was already kind of expecting that, seeing as below zero’s map wasn’t half as interesting as the first game, the storytelling was mid, and the mechanics were all over the place, like they just wanted to make another hit by shooting in every direction, with half the work put into it.