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Joined 2 years ago
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Cake day: July 1st, 2023

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  • There’s been a pivot away from “classic” speedruns games over the last few years - I get that Doom or Sonic 2 or Goldeneye or other 90s games aren’t guaranteed a place every year, but it seems like the games that kicked off the speedrun scene are often overlooked these days.

    That said, there is Quake, and there is SMB3 where I dont know who the runner is but that couch is a banger.

    I was looking forward to seeing Still Wakes The Deep runs, but I find them really… unexciting, I think is the sentiment. Like the 2016 Doom onwards, the runs are technically outstanding, but there’s a lot of walking on invisible geometry with collision detection, or random tricks like railboosting in Doom that seems to break a game. I get that that is an entirely subjective opinion though, maybe I’m more suited to No Major Glitches runs!