

I’ve been eyeing Guix for a while but haven’t jumped in yet. Honestly, I feel like I’m finally getting comfortable with nixos and flakes over the years. There’s quite a bit of un/relearning to do, and I can’t tell if the flow of Guix’s channels/inferiors would match the ease of composability that I like with flakes. The lock system really does it for me and I don’t like the idea of hunting down refs to pin manually or maintaining my own frankenstein repo (other than my config).
That said, I do use emacs and actually like lisp, so I’m torn right now.
Niche mechanics are my jam. My favorites usually revolve around unique economies or structures that create their own depth of play.
I love genre benders and sandboxy stuff. I’d like to see something like Chaos Seed (SNES) built on or re-imagined, dwarf fortress is great for tinker-ability, and I always liked how Nethack has some deeply designed interactions even if they can seem superficial or esoteric. FFXII with the gambit and realtime-ish combat systems was always a standout too.